Two Tests
Test 1
Adding texture to solid
Select the solid that you wish to add texture to then select Materials Editor as shown below.

In the Material Editor dialog box, select add new item.

Save a temporary file. I called mine ‘test’.

Scroll down Material Editor until you find ‘Diffuse’ option. Click on browse folder.

Once in game/ texture folder, select the desired texture and open.

Now assign texture to solid

Scroll back up again until you see Surface Type option. Select material ‘ I chose mat_mud’.

Rename ‘test’ to it’s final name.

Presto!

Test 2
Grouping Solids to Rotate or Copy
With all the solids selected, Reset the Xform

Select prefabs located on upper toolbar and select make from selection. (Solids must be still selected at this stage)

Name group and name e.g. Group- building, Name- fountain

Now they should be all grouped together

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